Mermail Abysshilde
WATER 3

Mermail Abysshilde

  • Archetype:
  • Mermail

  • ATK:
  • 1300

  • DEF:
  • 400

  • View:
  • 3627




If this card is sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your hand, except "Mermail Abysshilde". You can only use the effect of "Mermail Abysshilde" once per turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 6, 2026
56± 5/ 100
Power Score
Intrinsic 54
Deck 55

Mermail Abysshilde — Power Evaluation

Final Score: 56 ± 5 · Confidence: Medium

  • Intrinsic: 54 · Deck: 55 · Meta: provisional
  • Primary role: Extender · Secondary: Combo enabler

Why it scores here

Mermail Abysshilde fills a discard-bridge role in Mermail decks, using GY-sent triggers to summon another Mermail from hand—a core mechanic that enables the archetype's extender chains. Its clean searchability via Abysspike and comfortable 1-2 copy density keep it efficient; however, lack of combo board evidence prevents confirmation of its role in turn-1 finishes, and the hand-summon requirement creates occasional brick scenarios if all copies are drawn early. The 1300 ATK and 400 DEF contribute only as material utility, not as direct board presence.

Axis scores

Axis Score Evidence
Accessibility 62 Searchable via Mermail Abysspike and other core searchers; however, requires being sent to GY to activate, making it dependent on deck's discard outlets (verified via top_partners co-occurrence: Abysspike 90.9%).
Combo & Conversion 55 Summons one Mermail from hand when sent to GY, converting a discard into a field body; exact combo bridge role cannot be confirmed without combo evidence (inferred from card text and deck structure).
Resource Economy 45 Net neutral on cards (−1 hand, +1 field); GY presence may enable future Mermail activations but no guides or combo data confirm value (inferred from card text structure).
Effect & Interaction 15 No direct removal, negation, or hand-trap capability; interaction comes from the Mermail summoned, not this card itself (verified from card text).
Material Utility 58 Level 3 Aqua/Water body usable as Synchro/XYZ/Fusion material in Mermail homes; serviceable as material when effect is negated or unavailable (inferred from type and archetype synergies).
Resilience & Flexibility 40 One-off GY-sent effect with no multi-turn utility; the summoned Mermail provides persistence, not this card (verified from card text and effect structure).
Deck-Building Efficiency 62 Runs at 1.45 copies average, searchable, minimal garnet risk in dedicated Mermail decks; limited splashability outside Mermail/water-centric homes (observed from decks_evidence: 72.7% Mermail, avg 1.45 copies).

Calculation

Weight profile: 0.7 Extender + 0.3 Combo enabler. Intrinsic ≈ 54, Deck ≈ 55, Meta = provisional. Modifiers: Searcher synergy (2); Archetype lock (-1). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Searchable via Mermail Abysspike and other core searchers, making it practical to access in opening hands.
  • Clean discard outlet integration into existing Mermail discard lines (Abysspike, Megalo, Gunde all 90.9% co-deck).
  • Redundant 1-3 copy range is comfortable; copies don't brick heavily in most scenarios.
  • Level 3 Aqua body with basic synergy value for Mermail Synchro/XYZ plays.
  • Fills extender/bridge role without competing for strong searcher slots or GY setup costs.

Weaknesses

  • Requires being sent to GY to activate; not live in opening hand without a discard enabler.
  • Stranded if all other Mermails are drawn early (hand-summon requirement creates occasional bricks).
  • Only summons from hand, not deck; no acceleration or consistency bonus.
  • 1300 ATK / 400 DEF stats contribute zero board presence; value is purely in role (material or bridging).
  • Archetype-locked to Mermail; poor splashability in non-Mermail water decks or grind games.

Counters / choke points

  • Ash Blossom & Joyous Spring negates the Special Summon activation from GY.
  • Effect negation during GY-sent activation (rare but possible with certain meta hand traps).
  • Deck builds without sufficient discard outlets leave this card stranded in hand.

Best use

Discard-bridge extender; turns discard outlets into field presence and Mermail summons.. Decks: Mermail, Mermail Atlantean.

Evidence & gaps

  • Verified: Card text: 'If this card is sent to the Graveyard: You can Special Summon 1 Mermail monster from your hand, except Mermail Abysshilde. You can only use the effect of Mermail Abysshilde once per turn.'; Appears in 11 recent decks (2022-10 to 2024-10) across 4 archetypes.; Top partners are core Mermail lineup: Abysspike, Megalo, Gunde, Teus (all 90.9% co-deck).; Runs at 1.45 copies average (1-3 range) in decks.; Assumed unlimited (3 copies) in all formats; no banlist restriction noted in evidence.
  • Observed: Mermail decks comprise 72.7% of deck sample (8/11 decks).; Consistent inclusion in multi-archetype water strategies (Atlantean, Marincess, Mermail Atlantean all represented).; High co-occurrence with discard-heavy Mermail enablers (Abysspike, Megalo) suggests role as discard bridge.; Average 1-2 copies per deck suggests it is valued but not as a core tutored line (would be higher if tutored).
  • Inferred: Functions as a discard outlet bridge: text summons a Mermail when sent to GY, integrating with Mermail's discard effects (Abysspike, Megalo).; Searchable by Mermail searchers despite not being explicitly named as a searcher target (Abysspike searches 'Mermail' monsters).; Creates small redundancy for Mermail extender lines; 1-3 copy range is comfortable for archetype.; Level 3 Aqua body provides basic Synchro/XYZ material value in Mermail homes.; Limited splashability outside Mermail/Atlantean homes due to archetype-locked text.
  • Data gaps: No combos supplied — combo conversion is text-only inference; cannot confirm board role or frequency of appearance in turn-1 boards. No guides supplied — no human competitive context on how strongly players value this card. No banlist token — assumed unlimited (3 copies) based on absence; could be Limited or Forbidden in specific formats. No usage statistics (StatisticsCard) — archetype inclusion % and historical Mermail build trends inferred from 11-deck sample only; no seasonal trends available. No evidence of hand-trap interaction (e.g., Ash Blossom negation rate) to assess resilience to meta interaction.











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